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Last Sunday I
finished co-tutoring a workshop for the
Fruitmarket Gallery with sound designer, Jules Rawlinson - three sessions to develop an intimate narrative
focused on a walk around Edinburgh's old town which creates interest whilst also being open-ended. We were using
Janet Cardiff's audio walks as our
inspiring starting point, and like her, using
binaural sound.
There was a lot to learn - how to use sound recording
equipment and edit the results, how to combine voice, image and captured sound to develop different textures and suggest narrative, and the whole sensitivity to what's dictated by the
physical spaces we passed through.
Robert Louis Stevenson provided us with some resonances with his descriptions of the decaying splendour of the old town in his day, describing it as a 'huge old human beehive', 'a black
labyrinth', the great cliffs of houses piling up and up so that 'the population slept fourteen or fifteen deep in a vertical direction'.
One thing I found
interesting was how quickly a narrative
developed out of observations of the places we went to. The cool dark enclosure of the little-visited
Advocate's Close slowed our pace after the public hub-bub, buskers, and walking tours of
the High Street. A small garden
amongst scaffolding and
graffiti suggested the magical
beneath the
mundane and began to imply a
character who had
tended it and had perhaps sat in
that abandoned, broken chair. But then the close
itself, its broken windows, urine stench and
Buckfast empties, started to tell another story, suggest a threat, and so the pace increased again, towards an exit.
The
resulting sound piece is quite rough and raw as you might expect from several of us working together under pressure of time and at our own pace of learning, but if you'd like to listen, it can be downloaded from
Jules Rawlinson's website listed as 'audio walk' (use headphones).
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